[Archive] Constant camera offset
[Archive] Constant camera offset
Archived author: Miens • Posted: 2016-07-04T13:07:28+00:00
Original source
Hi guys,
in my project I want the camera to be in exact same position and rotation in relation to player. I coudnt find any tutorials on this topic and when i looked at camera page in wow dev wiki I coudnt figure anything out by myself. Does anyone have any idea where I should be looking to find some articles on this topic? Or can anyone help me in any other way?
Thanks ![]()
Archived author: Skarn • Posted: 2016-07-04T13:30:23+00:00
Original source
As far as I know it is possible to get player's lookat, so you need to set your camera yaw and pitch to this value with some memory editing or better a .dll inject. You can find the information about WoW memory offsets on Ownedcore I think.
Archived author: Alastor StrixEfuartus • Posted: 2016-07-04T14:03:51+00:00
Original source
Its possible with LUA too
![[Image: 4ce5cbcbf48b4dacbbd7fa9d89e62bd7.jpeg]](http://image.prntscr.com/image/4ce5cbcbf48b4dacbbd7fa9d89e62bd7.jpeg)
Archived author: Miens • Posted: 2016-07-04T17:11:51+00:00
Original source
Hey guys, thanks for quick reply. Alastor can u elaborate a little about code you highlighted? Where is it located? Can I access or edit it?
Quote: Just now, Miens said:It is the so-called World of Warcraft API functions. You can acess them with LUA addons and FrameXML, I guess. Protected functions can be accessed with some hack as far as I remember.
Hey guys, thanks for quick reply. Alastor can u elaborate a little about code you highlighted? Where is it located? Can I access or edit it?
Archived author: Skarn • Posted: 2016-07-04T17:13:34+00:00
Original source
Quote: Just now, Miens said:It is the so-called World of Warcraft API functions. You can acess them with LUA addons and FrameXML, I guess. Protected functions can be accessed with some hack as far as I remember.
Hey guys, thanks for quick reply. Alastor can u elaborate a little about code you highlighted? Where is it located? Can I access or edit it?
Archived author: Miens • Posted: 2016-07-04T22:04:12+00:00
Original source
With this api I am able to set camera at certain position but how do I keep camera in place? Even if player has moved / rotated (using a/d keys)? Is it doable using this api?
Archived author: Skarn • Posted: 2016-07-05T18:26:26+00:00
Original source
I'd recommend you doing it with memory editing.