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[Archive] Custom WMO crashing

[Archive] Custom WMO crashing

rektbyfaith
Administrator
0
11-22-2016, 12:44 PM
#1
Archived author: Ohai • Posted: 2016-11-22T12:44:13+00:00
Original source

Hello,

I made a custom wmo with the wod human character model(its a statue-WMO) also mashed with some wotlk objects. And I'm getting this error+crash when I get too near the WMO ingame -

ERROR #132 (0x85100084) Fatal Exception
Program: D:\WoW3.3.5a\Wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:007C81ED

The instruction at "0x007C81ED" referenced memory at "0x00005DA3".
The memory could not be "read".

When viewing the model from a distance ingame(not too near or inside cos it crashes) I actually can't see the human statue model only the room walls surroundng it so I figured it could be due to my TGA dimensions.
Does Wotlk support 1024x512 textures? If anyone has any ideas why a WMO like this might crash or cause this error please help.
rektbyfaith
11-22-2016, 12:44 PM #1

Archived author: Ohai • Posted: 2016-11-22T12:44:13+00:00
Original source

Hello,

I made a custom wmo with the wod human character model(its a statue-WMO) also mashed with some wotlk objects. And I'm getting this error+crash when I get too near the WMO ingame -

ERROR #132 (0x85100084) Fatal Exception
Program: D:\WoW3.3.5a\Wow.exe
Exception: 0xC0000005 (ACCESS_VIOLATION) at 0023:007C81ED

The instruction at "0x007C81ED" referenced memory at "0x00005DA3".
The memory could not be "read".

When viewing the model from a distance ingame(not too near or inside cos it crashes) I actually can't see the human statue model only the room walls surroundng it so I figured it could be due to my TGA dimensions.
Does Wotlk support 1024x512 textures? If anyone has any ideas why a WMO like this might crash or cause this error please help.

rektbyfaith
Administrator
0
11-22-2016, 01:41 PM
#2
Archived author: Skarn • Posted: 2016-11-22T13:41:20+00:00
Original source

It is very posssible that it is caused by texture dimensions issue.
rektbyfaith
11-22-2016, 01:41 PM #2

Archived author: Skarn • Posted: 2016-11-22T13:41:20+00:00
Original source

It is very posssible that it is caused by texture dimensions issue.

rektbyfaith
Administrator
0
11-22-2016, 02:38 PM
#3
Archived author: Ohai • Posted: 2016-11-22T14:38:19+00:00
Original source

EDIT: solved - wasnt the textures after all mirrormachine indoor definition crashed it, /wave@Skarn /highfive
rektbyfaith
11-22-2016, 02:38 PM #3

Archived author: Ohai • Posted: 2016-11-22T14:38:19+00:00
Original source

EDIT: solved - wasnt the textures after all mirrormachine indoor definition crashed it, /wave@Skarn /highfive

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