[Archive] Weapon particles
[Archive] Weapon particles
![[Image: WoWScrnShot_010918_173007.jpg.c095bc27b5...a82ac7.jpg]](https://www.wowmodding.net/uploads/monthly_2018_01/WoWScrnShot_010918_173007.jpg.c095bc27b5c5e264a0ed5bc32aa82ac7.jpg)
Archived author: Aurarius • Posted: 2018-01-09T16:36:19+00:00
Original source
Hello.
I decided to port some weapons without deleting the effects from them as i always do. When i looked at the weapons in game the effect textures were 'blocky' and not animated. Is there a way to fix them?
![[Image: WoWScrnShot_010918_173007.jpg.c095bc27b5...a82ac7.jpg]](https://www.wowmodding.net/uploads/monthly_2018_01/WoWScrnShot_010918_173007.jpg.c095bc27b5c5e264a0ed5bc32aa82ac7.jpg)
![[Image: WoWScrnShot_010918_173028.jpg.a4ede99dec...dcbbf9.jpg]](https://www.wowmodding.net/uploads/monthly_2018_01/WoWScrnShot_010918_173028.jpg.a4ede99dec779f0d349a75e7e9dcbbf9.jpg)
Archived author: Oldarorn • Posted: 2018-01-09T16:53:09+00:00
Original source
Not sure about that but I think this tutorial could help you :
https://www.wowmodding.net/tutorials/art.../?do=embed
Quote: 1 minute ago, Oldarorn said:I refuse to put myself through that. If nothing else helps i will try it though.
Not sure about that but I think this tutorial could help you :
Archived author: Aurarius • Posted: 2018-01-09T16:55:41+00:00
Original source
Quote: 1 minute ago, Oldarorn said:I refuse to put myself through that. If nothing else helps i will try it though.
Not sure about that but I think this tutorial could help you :
Quote: 15 minutes ago, Aurarius said:That's not a particle. It's mesh with blend mode overrides. You have to manually fix it.
Archived author: Inico • Posted: 2018-01-09T17:06:03+00:00
Original source
Quote: 15 minutes ago, Aurarius said:That's not a particle. It's mesh with blend mode overrides. You have to manually fix it.
Archived author: Aurarius • Posted: 2018-01-09T17:07:57+00:00
Original source
Damnit, alright
Archived author: Aurarius • Posted: 2018-01-09T17:22:44+00:00
Original source
I tried to run the UV channel creator script but i got an error.
Quote: 1 hour ago, Aurarius said:If the model already had that effect in Legion it means that it has a second uv channel. Therefore, you don't have to use that scrtipt.
I tried to run the UV channel creator script but i got an error.
Archived author: Inico • Posted: 2018-01-09T17:23:44+00:00
Original source
Quote: 1 hour ago, Aurarius said:If the model already had that effect in Legion it means that it has a second uv channel. Therefore, you don't have to use that scrtipt.
I tried to run the UV channel creator script but i got an error.
Archived author: Aurarius • Posted: 2018-01-09T18:02:04+00:00
Original source
The weapon and my character are invisible after i tinkered with the stuff.
Quote: 55 minutes ago, Inico said:I don't use blend mode override yet which is probably why some models have issues, but I might try to improve that once I'm done with noggit's m2 rendering.
If the model already had that effect in Legion it means that it already has a second uv channel. Therefore, you don't have to use that scrtipt.
Just change the globalflag, play with the texunit order and appy the d4 field to the skin file.
Or you can use Adspartan's converter. It can convert blend mode overrides from Legion to WotLK (doesn't work on all models but it's something).
Archived author: Adspartan • Posted: 2018-01-09T18:24:27+00:00
Original source
Quote: 55 minutes ago, Inico said:I don't use blend mode override yet which is probably why some models have issues, but I might try to improve that once I'm done with noggit's m2 rendering.
If the model already had that effect in Legion it means that it already has a second uv channel. Therefore, you don't have to use that scrtipt.
Just change the globalflag, play with the texunit order and appy the d4 field to the skin file.
Or you can use Adspartan's converter. It can convert blend mode overrides from Legion to WotLK (doesn't work on all models but it's something).
Quote: 9 hours ago, Adspartan said:check out that some models like argus titan animated texture will get corrupted after editing him in blender
I don't use blend mode override yet which is probably why some models have issues, but I might try to improve that once I'm done with noggit's m2 rendering.
Archived author: MR.Farrarie • Posted: 2018-01-10T03:50:50+00:00
Original source
Quote: 9 hours ago, Adspartan said:check out that some models like argus titan animated texture will get corrupted after editing him in blender
I don't use blend mode override yet which is probably why some models have issues, but I might try to improve that once I'm done with noggit's m2 rendering.