ELIJAH K.
For Recruiters

The short
version

Certified IT professional — CompTIA SecurityX, Security+, and Network+ — built on seven years of shipping technical work in the games industry: leading teams of up to 40, profiling and optimizing large-scale Unreal Engine 5 worlds, and running documentation-first, version-controlled pipelines. Now working in IT and defensive security.

Belgium — Open to Relocation Focus: IT & Defensive Security Background: Level Design (UE5) Currently: IT Professional
6
Certifications
7+
Years Shipping Work
20+
Tools & Platforms
4+
Years Cybersecurity
01Professional Experience

A track record
of shipping

My professional years are in game development — technical, deadline-driven work that maps directly onto IT: performance profiling, infrastructure, version control, documentation, and leading people through complex systems.

SEP — DEC 2024

Level Designer

Playa3ull Games · Australia

Built environments for a 40 km open-world MMO map in Unreal Engine 5 — terrain systems, road mapping, and dozens of reusable level instances that boosted team efficiency inside Perforce-managed workflows.

Unreal Engine 5 World Partitioning PCG RVT Data Layering Perforce
JAN — AUG 2024

Senior Level Designer

Fractional Uprising · Remote

Designed the award-nominated “Open Season” battle royale map — finalist for Best Game at GDWC 2024. Identified and resolved performance bottlenecks with Unreal Insights and implemented world partitioning for scalability.

Gaea Unreal Insights World Partitioning RVT Perforce
JUN — JUL 2024

Level Designer

Raijin Labs · Gamescom BRZ 2024

Sole designer for the “Last Stand” map in Yaku — end-to-end creation from blockout to final implementation, hitting 60 FPS targets across platforms and shipping ahead of a hard convention deadline.

Unreal Engine 5 Level Instancing VFX Unreal Insights GitHub
JUN — JUL 2024

Level Designer

Kiarus Games

Developed a complete competitive-battleground blockout inspired by Valorant and CS:GO — tactical pathways, objective zones, and a layout built for clarity and scalability into later development stages.

Unreal Engine 5 Blockout Design Layout & Flow
DEC 2023 — MAR 2024

Senior Environment Artist

Hypersonic Laboratories · New Mexico, USA

Directed two major maps merged into a single 25 km world. Supervised and mentored a team of level artists, coordinated workflows, and presented concepts to stakeholders and upper management.

Unreal Engine 5 Team Leadership Data Layering Plastic SCM Inkarnate
JUN — NOV 2023

Environment Artist

WorldBLD · Florida, USA

Collaborated directly with the CEO on an open-world Manhattan project — large-scale spatial design balancing realism, performance, and player flow.

Unreal Engine 5 WorldBLD Plugin Spatial Design
DEC 2020 — MAR 2022

Lead Level Artist

Tryhard Dev Studios · Nevada, USA

Led a team of level artists on a project that reached 15,000+ players and a 20,000-member community — exceeding company goals by 843% — while managing schedules, budgets, and MySQL-backed server tooling.

Team Leadership MySQL Azerothcore Blender Project Management
2017 — PRESENT

Freelance Level Design

Various Studios & Clients

Delivered level design and world-building for indie studios and clients — award-nominated levels, teams of up to 40, and detailed documentation of technical issues, solutions, and justifications.

Perforce GitHub Plastic SCM Linux Windows MySQL
02Certifications

Verified
credentials

02.1 SecurityX (CASP+) CompTIA — Advanced Security Practitioner
02.2 Security+ CompTIA
02.3 Network+ CompTIA
02.4 Certified Defensive Security Analyst Hack The Box
02.5 Google Cybersecurity Certificate Google
02.6 Network Pro (C3R25) TestOut
03Core Competencies

What transfers,
what's trained

Security Operations

Blue team work, from detection to response.

  • SIEM Monitoring & Log Analysis (Splunk)
  • Threat Hunting & Detection (MITRE ATT&CK)
  • Incident Response & Alert Triage
  • Digital & Network Forensics
  • Vulnerability Assessment & Management
  • Security Architecture, Risk & Hardening

Systems & Infrastructure

Comfortable owning the stack under the tooling.

  • Linux & Windows Administration
  • Virtualization (VMware ESXi, Proxmox)
  • Docker & Self-Hosted Services
  • Networking, TCP/IP & Reverse Proxies
  • Database Administration (MySQL)
  • Cloud & VPS Deployment

Proven in Production

Habits carried over from shipping games.

  • Performance Profiling & Optimization
  • Version Control (Perforce, Git, Plastic SCM)
  • Technical Documentation & Runbooks
  • Team Leadership (up to 40 people)
  • Stakeholder Communication
  • Agile Tooling (ClickUp, Trello, Mural)
04Education

Schooling

2024 KU Leuven Bachelor of Arts — Leuven, Belgium
2019 Truckee Meadows CC Computer Science coursework — Reno, NV
2018 Nevada Virtual Academy Advanced HS Diploma — Las Vegas, NV
05Proof of Work

Selected projects